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On the interface between VR/AR/XR, Cloud Computing, and the Internet of Things, a technical revolution is happening that is often summarized under the term Metaverse.
The Metaverse allows for a virtual extended physical reality where individuals can interact in 3D space. The AR demo of the simulation of fluids handling balances aspects of physical realism and usability.
The used mechanic is the core of the “Economic Simulation Liquid Marx” VR game. This game has won a nomination in the worldwide most critical serious games competition.
The following video displays the simulation of water glasses. We showcased this demo at the Hannover Fair.
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HoloBrand is a co-locatve 4 person game for the HoloLens, that is under development with the economics department.
You can find information concerning this and additional projects of the university's computer science department of applied science in Trier in general here.
Some specific projects in the domain of VR/AR/XR and serious games can be found under the following links:
Are you interested in studying computer science at the university of applied science in Trier? You can find additional information about the different courses here.
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